Welcome to Timeline Interactive.
The company is known for having previously participated in the development of the Reality Engine acquired by Epic Games, and having developed the initial prototype for Monster Madness (an Xbox 360 video game title released by SouthPeak). Timeline titles include “CellFactor:Combat Training” and “CellFactor: Revolution” released by NVidia’s Ageia as tech demos for its PhysX card as well as “CellFactor:Psychokinetic Wars” released by Ubisoft for XBOX 360 and PS3 on XBOX Live Arcard and The PlayStation Network in June of 2009.
Timeline Interactive leverages its high caliber and low cost development resources in its development center based in Cairo, Egypt to develop and produce high quality games on all major platforms at a fraction of their current production costs.
Timeline Interactive takes pride in the strategic alliances it has formed with the most influential pioneers and established technology providers in the world.
The company has extensive experience with offshore operations and remote coordination, and offers full game production with compelling quality at competing prices.
Services include:
- Engine Programming
- Game Programming
- 2D Animation
- 3D Animation
- 3D Modeling
- Porting
- General Visual Arts
- QA/Testing
Ahmed Metwally, Chairman and CEO
Ahmed started his career as a developer and later became a Senior Consultant with ITWorx.
Mostafa Hafez – Cofounder and Technical Director
Mostafa is captain of the ship; he is responsible for setting objectives and milestones.
Mohamed Aboul Fotouh – Art Director
As the Art Director, is responsible for the creation and design of environments, backgrounds, characters...
Adel Amin A. Halim -Chief Financial Officer
Adel has over fifteen years of finance and business advisory experience in the areas of transactions services “M&A”,
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Yasser Rihan
Yasser is a senior software engineer and lead tester in Timeline Interactive whose responsibilities extend to online platform integration....
Wessam Fathi
Wessam dreams of one day creating his own survival horror game. In his perspective, game testing is the most critical component to the success of a project...
Mohamed Seif
Mohamed joins the great cast of Timeline Interactive members having graduated second in his class from Ain Shams University in 2005 and significantly contributes daily to the development of Cellfactor: Revolution. His family’s welfare...
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